Can somebody post or link to a snippet showing how to assimilate a .dll? Specifically, I'm using the .dll from sixense https://developer.oculusvr.com/forum...php?f=30&t=150. So basically, I'm calling functions in the .dll to get the positions and rotations of motion trackers and pressed/unpressed of the buttons.
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My UDK project was dependent on DLL bind. I'm porting so now I....?
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My UDK project was dependent on DLL bind. I'm porting so now I....?
Check out my discord -> https://discord.gg/kQdVwJ3
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Black Fang Technologies' products -> https://www.unrealengine.com/marketp...20TechnologiesTags: None
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In my signature you will find a link to the tutorial i put together regarding linking a static library, and I am working on one that is for DLLs. As we are now working in the context of MSVS you are much more free to leverage standard techniques and practices to import your code than ever before. DLLs can be imported with calls to LoadLibrary, and you procedures with a lookup routine called GetProcAddress.
For more detailed information you will likely need to wait for my formal Tutorial available some time this coming week.
http://stackoverflow.com/questions/5...n-a-dll-from-c
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I'm not the .dll creator, it was provided by Sixense
Check out my discord -> https://discord.gg/kQdVwJ3
Follow us on twitter to get updates on new products and special offers -> https://twitter.com/BlackFangTech
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OK, thanks for the help guys. I think I understand it now.
I downloaded the SDK from their site. It has lib files, a 64-bit of the dll, and it even has a header file for the dll. I think I am actually making progress.Last edited by BlackFangTech; 03-23-2014, 02:41 PM.
Check out my discord -> https://discord.gg/kQdVwJ3
Follow us on twitter to get updates on new products and special offers -> https://twitter.com/BlackFangTech
Black Fang Technologies' products -> https://www.unrealengine.com/marketp...20Technologies
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Originally posted by Liquidoodle View PostI would be really interested in a plugin for this too so that I can get my Razer Hydra working, I'm not sure my knowledge is up to scratch to make one myself unfortunately.
https://forums.unrealengine.com/show...r-Hydra-Plugin
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