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How can i make a blueprint node with c++ that will take one PostProcessSettings...

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    How can i make a blueprint node with c++ that will take one PostProcessSettings...

    How can i make a blueprint node with c++ that will take one PostProcessSettings variable instead of the whole list ?
    The PostProcessSettings node is too long, i would like to make a node like " break PostProcessSettings " but shows only 1 variable .

    I know i can check them all off but i need to do it one by one, it doesn't even give me the option to " check all " or " uncheck all "...
    Check out my game OldSchool Nightmare : http://www.indiedb.com/games/oldschool-nightmare
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