I want to implement new movement types like Covering or Legde Grabing
In Covering case it needs physics and other thing like Walking.
how can i implement thease without reimplement functions?
it seems if movement types were classes we could defines new ones inherited from others and change the differents.
In Covering case it needs physics and other thing like Walking.
how can i implement thease without reimplement functions?
it seems if movement types were classes we could defines new ones inherited from others and change the differents.
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