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Build Configurations Clarification

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    Build Configurations Clarification

    Good morning all, just looking for a quick clarification on the build configurations in VS.

    For example, if you create a Code First First Person project - I believe the default build configuration already selected is "DebugGame Editor".

    Building/Running this launches the editor - cool.

    However, I also noticed that the "Development Editor" config also launches the editor and I am still able to hit breakpoints etc.

    I'm just wondering on a high-level what the differences are - and what should be the standard choice when working with the editor, and building out a level. The code first is my ideal choice due to C++ familiarity.

    Thanks - and I apologize for the simplicity of this question - just getting my bearings.

    Pssst.... Anyone out there?


      For reference: Doc

      Debug is to allow RealTime Debugging in C++
      Dev is partially optimize, so you won't be able to watch all variables & functions during debug.