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Cooking Fails because of double slash

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    Cooking Fails because of double slash

    Hey Guys,

    I am trying to build a Windows Version of my game for the first time.
    At first I ran into problems with the cooker, because of perforce read only file system restrictions. After that I get the following error:

    Fatal error: [File:\BuildFarm\buildmachine_++depot+UE4-Releases+4.7\Engine\Source\Runtime\CoreUObject\Private\UObject\UObjectGlobals.cpp] [Line: 456]
    Attempted to create a package with name containing double slashes. PackageName: /Game//Maps/LostEmber_VerticalSlice_ChaseBirdSequence

    I can see the // before Maps, but I have no idea what to do or how to get rid of the //.

    I attached the whole cook.txt.

    Cheers Pascal
    Attached Files

    #2
    Hi meiwen,

    Is it possible that the folder itself is named /maps? From first glance that's what could be causing the // to be there.

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      #3
      Hi Matthew,

      unfortunalty it is not Still no idea why this happens....
      Any other ideas?

      Comment


        #4
        Perhaps it is a problem with the way it was entered in the editor - can you edit the location there?

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