Announcement

Collapse
No announcement yet.

Can someone explain me how to implement UGameplayStatic?

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

    Can someone explain me how to implement UGameplayStatic?

    Hi! I'm new at programming, and I can't figure out how to add this to my code; I want to attach a particle system in a custom actor I've created, and using UGameplayStatic::SpawnEmitterAttached it can be done, BUT I just don't know what to use as parameters of the class!!! I've read the API and there's a list of parámeters, but I really don´t know how to set it up. I will appreciate if someone explains me, step by step, if possible. Thanks!

    #2
    I replied to your answerhub post

    https://answers.unrealengine.com/que...ough-code.html
    Last edited by Rama; 04-24-2014, 03:18 AM.
    UE4 Marketplace: Melee Weapon Plugin & Compressed Binary Save System Plugin | Rama's C++ AI Jumping Videos | Vertex Snap Editor Plugin

    ♥ Rama

    Comment

    Working...
    X