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Implement SplineActor From UE3 Source to UE4?

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    Implement SplineActor From UE3 Source to UE4?

    I don't have the UE3 Source but i think its possible to implement SplineActor in UE4 by using that.
    Is there anyone that have UE3 Source and implement this actor?

    One of the UE4 developers in a thread says that thay are adding a feature to Blueprints that we can create something like SplineActor but i need this actor as soon as possible.
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