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    CustomMeshComponent Plugin

    In my project CustomMeshComponent is enabled but I cant include CustomMeshComponent.h because it cant find it.I tried several things like adding dependency string to Build.cs but it didnt work.

    Code:
            PrivateDependencyModuleNames.AddRange(new string[] { "CustomMeshComponent" });
            PrivateIncludePathModuleNames.AddRange(new string[] { "CustomMeshComponent" });
    It gives the following error

    Code:
    Error	1	error LNK1181: cannot open input file 'C:\Program Files\Unreal Engine\4.0\Engine\Plugins\Runtime\CustomMeshComponent\Intermediate/Build/Win64\Dynamic\UE4Editor\DebugGame\UE4Editor-CustomMeshComponent.lib'	C:\Users\arkenthera\Documents\Unreal Projects\ProjectName\Intermediate\ProjectFiles\LINK
    This is when I build with Debug Editor option.When I compile Debug Game,there's no link error but still I cant access the header file.What should I do ?

    #2
    Same problem.

    Any answers?

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