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    Dash

    I'm trying to make the Character dash using AddMovementInput, however it only works when consistently using it in Tick.

    How do I approach simply moving the Character to a different coordinate?

    #2
    Still need an answer

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      #3
      SetActorLocation(some FVector) will put the actor at the coordinates of the FVector you supply?

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        #4
        Great, any idea how to push the actor to a certain direction with a certain force? I can code it on my own I guess with SetActorLocation, but I recall UE3 had something special for that. Maybe UE4 does too.

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