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    Trace Function

    Is the a function to trace text on the screen?

    #2
    I found ClientMessage, but I have to open ~ for that. Is there something that pops on the screen for a few seconds, then disappears? I recall there was something like that in UE3.

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      #3
      "Trace" is a wrong term.

      Code:
      GEngine->AddOnScreenDebugMessage()
      Check wiki and documentation, instead of asking such stuff on forums endlessly, also, answerhub suits better for this kind of questions.

      Regards.
      Alone: The Untold - a story driven horror game

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        #4
        Thanks, you are right I could've found it in the docs.

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