Hello devs,
does anybody have the same problem, UPROPERTY vars of an actor being reset to NULL after the constructor finishes?
Check out more details here:
https://answers.unrealengine.com/que...ible-in-c.html
I need the UPROPERTY because I want the components to be editable in the editor.. is there a switch in the UPROPERTY macro that prevents the var from being reset? Or is this a bug?
does anybody have the same problem, UPROPERTY vars of an actor being reset to NULL after the constructor finishes?
Check out more details here:
https://answers.unrealengine.com/que...ible-in-c.html
I need the UPROPERTY because I want the components to be editable in the editor.. is there a switch in the UPROPERTY macro that prevents the var from being reset? Or is this a bug?
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