Originally posted by malexry
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In the next 10 years my guess is C++ will still be the de-facto engine language for UE4.
But as regards code for designing games, a lot could happen and probably will for sure.
Between UE4's editors and SkookumScript etc, we still need many more high level tools.
Plus, Game AI may merge with real-world AI and hold promise or hype... Take your pick...

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