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How to connect many actors rigid at runtime.

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    How to connect many actors rigid at runtime.

    Hello,
    I am looking for solution to connect many actors in full rigid way. I try to use physcis constrain but what I already created was to flexible with all limits set to lock .

    My target is to create block building system which movable blocks, like in Space Engineers:
    https://www.youtube.com/watch?v=chaCyIBU9Lg
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