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Proper way to generate objects through the editor

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    Proper way to generate objects through the editor

    Hello all,

    My current project has a lot of custom classes. I want these classes (or spawn points, level objects,...) to be placed in a grid-like layout through some utility within the editor.
    For example:
    i place an object manually in the editor and want to spawn another one using a button in the editor (for direction N-S-W-E for example).

    My question is ... whats the best way to achieve this?

    Write a custom plugin as part of my project or wait for working Blutility release?

    many thanks,
    - Christoph -
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