Okay, I am a C++ programmer with quite a lot of experience. I have published 14 games, and have written my own DirectX11 engine from scratch. But, I am having trouble getting started with this engine. I've watched (multiple times) the getting started with programming tutorial, I've read through the programmer quick start guide, etc. I can't get a grasp. What is a module, game mode etc.? All these terms are thrown at me, with not explanation. The programmer quick start guide tells you a tiny bit of information, and then it ends. What gives? It took me forever to find the reference, and it's huge! With little to no guidance. This is the second day trying to get started with this engine, and I feel like I'm nowhere. Where can I get a good getting started guide that will help me understand the ins-and-out of the engine, the structure of the engine, the common classes in the engine, etc?
Thanks.
Thanks.
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