If I ever install an upgraded version of UE4 the conversion never works. I have to make a new project, re-import everything, etc. Takes ages.
Why is the feature there if it doesn't ever work? Even basic/new projects fail.
Why is the feature there if it doesn't ever work? Even basic/new projects fail.
Code:
1>------ Build started: Project: SurviveP, Configuration: Development_Editor x64 ------ 1> Performing 1 actions (4 in parallel) 1> [1/1] Link UE4Editor-UE4Game.dll 1>LINK : fatal error LNK1104: cannot open file 'D:\Development\UE46\Engine\Binaries\Win64\UE4Editor-UE4Game.dll' 1> -------- End Detailed Actions Stats ----------------------------------------------------------- 1>ERROR : UBT error : Failed to produce item: D:\Development\UE46\Engine\Binaries\Win64\UE4Editor-UE4Game.pdb 1> Cumulative action seconds (8 processors): 0.00 building projects, 0.00 compiling, 0.00 creating app bundles, 0.00 generating debug info, 0.10 linking, 0.00 other 1> UBT execution time: 9.64 seconds 1>C:\Program Files (x86)\MSBuild\Microsoft.Cpp\v4.0\V120\Microsoft.MakeFile.Targets(38,5): error MSB3073: The command "D:\Development\UE46\Engine\Build\BatchFiles\Build.bat SurvivePEditor Win64 Development "D:\Projects\UE4\Survive\Code\SurviveP\SurviveP.uproject"" exited with code -1. ========== Build: 0 succeeded, 1 failed, 1 up-to-date, 0 skipped ==========
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