Announcement

Collapse
No announcement yet.

Disabling Built In Physics

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • replied
    Using custom collision channels solved our problem:

    Answer here:
    https://forums.unrealengine.com/show...forms&p=189343

    Thanks to BadderThanBad for pointing me in the right direction.

    Leave a comment:


  • started a topic Disabling Built In Physics

    Disabling Built In Physics

    Engine 4.5
    Paper 2D


    We are rolling our own basic physics, how can we go about disabling gravity, friction, ect... ?

    Code:
    CharacterMovement->GravityScale = 2.0f;
    CharacterMovement->AirControl = 0.80f;
    CharacterMovement->JumpZVelocity = 650.f;
    CharacterMovement->GroundFriction = 3.0f;
    CharacterMovement->MaxWalkSpeed = 280.0f;
    CharacterMovement->MaxFlySpeed = 600.0f;
Working...
X