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Setting up Proper SVN for C++ Project

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    #16
    The poster WCode actually sorted out exactly what I needed to do, and gave me the answer I was looking for. So far, the configuration I used above is working out fine for us. This was more trying to figure out the structure of the Unreal folder than SVN.

    However, it is good to know what the bare-bones setup for an Unreal project is. However, I would make sure to include the .sln and Plugins directory.
    Last edited by The Britain; 11-30-2014, 12:32 AM.

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