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Creating component results in 'PIE level still referenced' error

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    Creating component results in 'PIE level still referenced' error

    Trying to add a custom component class to my character class, through PCIP on a TSubobjectPtr.
    This class is instanced (and DefaultToInstanced in UCLASS), like I have been advised to do other places on the web...
    Still, the editor crashes after PIE...
    Is there anything specific one has to include in a component class? Am I missing some GC?

    #2
    https://answers.unrealengine.com/que...eferenced.html

    Put up a question on answer hub, as well...

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