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Intellisense Suggestions not working for Macros in Visual Studio 2019

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  • replied
    I strongly advice against using VS2017/2019, it's very slow and clumsy pile of software.
    You hit that on the head, what joke this is. Maybe someday epic will fix the header issues? Amazing!

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  • replied
    IntelliSense doesn't seem to work in any editor now. It works a little bit in VS Code, but every IntelliSense operation fails (https://github.com/microsoft/vscode-...ls/issues/5849) with 50% chance, so I don't rely on it anymore.

    I strongly advice against using VS2017/2019, it's very slow and clumsy pile of software.

    Leave a comment:


  • replied
    https://forums.unrealengine.com/deve...esh-components

    I'm using Visual Studio 2017 version

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  • replied
    This has been a common issue for many people since the release of 4.25. I tried to solve this without luck. I did my research on this a few months back, so my information may be old.

    You could try VS 2017, compiling the engine from source (this isn't likely to solve it, but a few reported it worked) or you could try Rider for Unreal. When I ran into the issue, I went for rider and haven't looked back since.

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  • Intellisense Suggestions not working for Macros in Visual Studio 2019

    I have the Unreal Engine 4.25.3 installed. I am brand new to game development with c++ and c++ both. I download the game dev with c++ workspace in Visual Studio 2019 and created a new project(game) in Unreal Engine. When I write #include "Components/StaticMeshComponent.h", there is no suggestion box for "Components/StaticMeshComponents.h" but I can see my own character.h files. The #include suggestion box also works in a very finnicky manner, it only shows up sometimes. Here i am trying to get into game development with such passion and things like this really discourage me. Please help me out.
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