I have the Unreal Engine 4.25.3 installed. I am brand new to game development with c++ and c++ both. I download the game dev with c++ workspace in Visual Studio 2019 and created a new project(game) in Unreal Engine. When I write #include "Components/StaticMeshComponent.h", there is no suggestion box for "Components/StaticMeshComponents.h" but I can see my own character.h files. The #include suggestion box also works in a very finnicky manner, it only shows up sometimes. Here i am trying to get into game development with such passion and things like this really discourage me. Please help me out.
Announcement
Collapse
No announcement yet.
Intellisense Suggestions not working for Macros in Visual Studio 2019
Collapse
X
-
This has been a common issue for many people since the release of 4.25. I tried to solve this without luck. I did my research on this a few months back, so my information may be old.
You could try VS 2017, compiling the engine from source (this isn't likely to solve it, but a few reported it worked) or you could try Rider for Unreal. When I ran into the issue, I went for rider and haven't looked back since.
- 1 like
-
IntelliSense doesn't seem to work in any editor now. It works a little bit in VS Code, but every IntelliSense operation fails (https://github.com/microsoft/vscode-...ls/issues/5849) with 50% chance, so I don't rely on it anymore.
I strongly advice against using VS2017/2019, it's very slow and clumsy pile of software.
Comment
Comment