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    Direct Heart Rate Feed?

    Hi there! I'm sorry if this a newbie question to ask but is there a way to directly feed heart rate information in by using a biofeedback device? I'm trying to make a game that adjusts itself depending on the users heart rate but I'm curious how I would go about feeding this information into Unreal. Is this possible? Thank you!
    Check out the horror themed adventure game RELAPSE


    #2
    First thing is you'll need to know how to get the information from the device itself. Not from a UI, from the drivers or any provided SDKs.

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