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Playing BlendSpaces from C++

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    Playing BlendSpaces from C++

    Hey! I'm in little of a dead end... I'm trying to play BlendSpace from my custom made AnimInstance.
    I found this: https://answers.unrealengine.com/que...ly-from-c.html
    But it sure is not working for me...

    after calling 'Mesh->PlayAnimation' the NativeUpdateAnimation doesnt execute anymore..
    Any ideas?
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