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How to disable replicate movement during runtime?

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    How to disable replicate movement during runtime?

    How can I disable/enable `ReplicateMovement` on my player Character during runtime?

    If I disable `ReplicateMovement` on the server and client, the player speeds up all of a sudden for some reason.
    Any way to toggle `ReplicateMovement` without this speed glitch?

    #2
    bump, surely someone knows a solution out there

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