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Adding a geometry shader to a custom shading model

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    Adding a geometry shader to a custom shading model

    Hello everyone,

    I am trying to add a geometry shader to a custom shading model, but I am struggling a bit.
    It does not seem like there are a lot of examples out there.

    I am using UE 4.24.3 and added my custom shading model by following this tutorial https://medium.com/@lordned/ue4-rend...l-e2972b40d72d and adapting for 4.24.3.
    At the bottom of the tutorial, it said that adding a geometry shader would come next, but it seems like it never did.

    Any pointers to examples/tutorials would be much appreciated.

    Cheers,
    Sebastian

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