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BeginPlay() and Tick() in pawn not firing...

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    BeginPlay() and Tick() in pawn not firing...

    Hey, I just tried to make Discord Game SDK, but unfortunately when I try to make it.
    I came around the issue that the events: Tick & BeginPlay don't fire. (tested it with printf(); method)

    Please help me out.

    #2
    #include <stdio.h>
    printf("") ????????



    #include "Engine/Engine.h"
    GEngine->AddOnScreenDebugMessage(-1, 5.f, FColor::Red, L"");

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