Announcement

Collapse
No announcement yet.

Live Coding With Extra Modules

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

    Live Coding With Extra Modules

    Hello All,

    I am trying to use the live coding feature with an extra "utility" module I have for my project.

    Live Coding seems to work fine with my primary game module - but for the utility module I get the following error from the live coding console:

    Code:
    Module C:\Users\casht\Repos\P2PGameTests\P2PGame\Binaries\Win64\UE4Editor-SMUtilities.dll is not currently enabled for Live Coding

    I have tried adding the name of my module (SMUtilities) to preload named modules in the editor preferences - but it does not seem to have any effect.


    Is there a way to expose to the module to the live coding system?

    Any help is appreciated



Working...
X