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Saving mesh as asset

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    Saving mesh as asset

    Hi,
    Is there some API for saving the created mesh as an asset? I've found the function for creating the static mesh, CreateStaticMesh (https://docs.unrealengine.com/latest...esh/index.html). But After I would get the mesh instance, how can I save it as an asset? Or is the "Name" parameter for the mentioned function the actual path for the asset to save?

    Thanks

    #2
    I dont know, but may be try to use FAssetToolsModule::GetModule().Get().CreateAsset

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