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Code changes are not reflected in editor

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    Code changes are not reflected in editor

    Followup to this:
    https://answers.unrealengine.com/que...upon-rebu.html

    I just tried rebuilding UE 4.4.3 from source. If I create a Code Rolling Template project and edit the Ball class, the edits are not included when the editor actually runs. If I add a breakpoint to the class, I simply see the following message: "The breakpoint will not currently be hit. A copy of TestBall.cpp was found in UE4Editor-Test.dll, but the current source code is different from the version built into UE4Editor-Test.dll."

    This essentially prevents me from working in UE4 with code projects.
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