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GetCachedGeometry() works in editor but not in packaged game

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    GetCachedGeometry() works in editor but not in packaged game

    Hi,
    I was wrting a plugin and I want to get the postion of the given widget. I used Widget->GetCachedGeometry().GetAbsolutePosition(). The function works perfectly fine in the editor, but does not work in the packaged game. I tried both win64 and Android, and it always returns (0, 0). I checked with the source code and it seems that GetCachedGeometry() uses GetCachedWidget() and GetCachedWidget() returns a null widget in packaged game. That's the reason why I always get (0,0) in the packaged game. How can I resolve this problem? Any help will be greatly appreciated.

    Code:
    FGeometry Geometry = Widget->GetCachedGeometry();
    FVector2D AbsolutePosition = Geometry.GetAbsolutePosition();
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