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    Use libcurl in Unreal Engine

    Guys how i can include libcurl in my Unreal Engine project? i need to use it in game..

    #2
    While this might not be exactly what you want it should help get you on the right track.

    https://wiki.unrealengine.com/UE4.10...est_in_C%2B%2B

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      #3
      Originally posted by salvosnake View Post
      Guys how i can include libcurl in my Unreal Engine project? i need to use it in game..
      UE4 already uses libcurl under the hood. You should take a look at the HTTP module API that works as a libcurl wrapper.
      https://docs.unrealengine.com/en-US/...ule/index.html

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        #4
        Understand, with FHttp how i can make multipart-form with 2 files and 2 parameters? i need send with POST with form,
        1 File Audio
        1 File Text
        2 Parameters

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          #5
          What if I need to use a library that uses libcurl internally? What we have to do at this point is to modify engine files:

          In c:\Program Files\Epic Games\UE_4.22\Engine\Source\ThirdParty\libcurl\libcurl.Build.cs we need to comment it out.

          But I don't like this solution. There has to be a better way...

          If the library we use linked libcurl statically, that wouldn't help anyway, right?

          Any ideas?

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