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  • replied
    Originally posted by DotCam View Post
    Oh that's awesome!! Thank you Rama, I have been trying to figure out a way of creating custom console commands (without code)... But this code is so simple! I will definitely be using this!

    I have learned so much through your tutorials and examples, you have a way of making complex items seem so simple and easy to understand (and implement!), so thanks as always for sharing all of this!
    Hee hee thanks for the compliments DotCam!

    I am happy you are enjoying my wiki tutorials!



    Rama

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  • replied
    Oh that's awesome!! Thank you Rama, I have been trying to figure out a way of creating custom console commands (without code)... But this code is so simple! I will definitely be using this!

    I have learned so much through your tutorials and examples, you have a way of making complex items seem so simple and easy to understand (and implement!), so thanks as always for sharing all of this!

    Leave a comment:


  • started a topic New Solus C++ Wiki Tutorial

    New Solus C++ Wiki Tutorial

    Dear Everyone,

    I've just released a new wiki tutorial to celebrate Hourence's visit to Epic!

    Here is a tutorial on how I enabled Hourences to define his own console commands entirely in Blueprints, so he can run any BP code he wants anytime during runtime!


    This is another way you as the C++ programmer can empower your entire team in BP!


    Custom Console Commands made in C++, defined in BP
    https://wiki.unrealengine.com/Solus_...nsole_Commands



    Rama
    Last edited by Rama; 09-11-2014, 03:24 PM.
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