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How to export the compressed texture data from UTexture at runtime?

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    How to export the compressed texture data from UTexture at runtime?

    Hi,
    I want to export my texture at runtime.

    And the texture is set the compression settings as NormalMap and Default.

    My problem is the PlatformData is compressed, how to decompress these data? Or is there any other way to export it?
    Last edited by LuooYu; 09-15-2019, 04:16 AM.
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