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I would like to ask you a question about UE4 Repley System

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    I would like to ask you a question about UE4 Repley System

    I'm trying to use UE4's built-in replay system to replay a game recording from the perspective of the player. However, during the replay, the view is from an independent spectator in the world that can independently move around. How can I force the replay to be from the perspective of the player who recorded the demo file?

    #2
    Make SpectatorPawn rotation/location a copy of player's camera transform in world space every frame.
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      #3
      Originally posted by BrUnO XaVIeR View Post
      Make SpectatorPawn rotation/location a copy of player's camera transform in world space every frame.
      Thanks for your replay!

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