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What is built when you build for editor?

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    What is built when you build for editor?

    When I build the game and package it, the .exe is saved in the 'Saved' directory. But if I just do a Development build for running in the editor, what is saved and where? I'm talking about building the files from Visual Studio in this case. I looked at the project output settings in VS but it said it put files in 'Unused' - is that right???
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