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Code Comments in Visual Studio Pro 2013
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falola repliedRan the VS repair and the repair for the update 3 and it still doesn't work. Next step is to uninstall VS all together
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falola repliedI might just have to re install Visual Studio and see if that fixes it
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falola repliedOriginally posted by HateDread View PostActually, mine display correctly using this in-editor. As in, using my method, comments display correctly on functions and properties as viewed within the editor itself. Is this the issue you were having, or were you not able to see the comments when hovering over the properties and functions inside C++?
In my class if i hover over a function it wont show the comment that is above the UFUNCTION. i have to move the UFUNCTION() above the comment for it show in the hover tooltip
Here is what is happening:
Correct:
Incorrect:
Last edited by falola; 09-09-2014, 04:24 AM.
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HateDread repliedOriginally posted by falola View PostI wonder what i messed up in visual studio then...oh well i guess time to reset to defaults and try again
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falola repliedI wonder what i messed up in visual studio then...oh well i guess time to reset to defaults and try again
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HateDread repliedHi falola,
I'm not sure if I 100% understand what the issue is, but I lay out my macros in the following way.
/* Get the Structural Integrity value of the ship. */
UFUNCTION(BlueprintCallable, Category = Stats)
float GetStructuralIntegrity();
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falola started a topic Code Comments in Visual Studio Pro 2013Code Comments in Visual Studio Pro 2013
Is there any way to have comments ignore UPROPERTY and UFUNCTION lines? My code looks really ugly getting comments to show up corrently when you hover over function / variables.
I Have to do this:
UFUNCTION(BlueprintCallable, Category = Location)
/**
* Determine if a move is valid
*
* @param CurrentLocation The current location.
* @param RequestedLocation The requested location to move to.
*
* @return true if the requested location is adjacent, false if its not.
*/
bool IsMoveValid(const class ABaseLocation* const CurrentLocation, const ABaseLocation* const RequestedLocation);Tags: None
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