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Retrieve metadata such as vertices, triangles, and normals using GetSectionFromStaticMesh

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    Retrieve metadata such as vertices, triangles, and normals using GetSectionFromStaticMesh

    Hello,

    I'm a U34 cpp noob here, and I'm looking to create a custom pipeline that allows me to retrieve metadata from mesh objects within my scene for a computer vision project. Ideally, this information could be extracted into a python or JSON file, listing off the number in an array, matrix, or something of the sort. Thanks
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