Hey y’all –
Microsoft has heard your requests for better performance in Visual Studio when using it with Unreal Engine 4, and good news! Massive enhancements are now live with Visual Studio’s Fall Update CTP1, bringing extreme relief to processing times for initial solution parsing, automatic solution rescanning, and forced solution rescanning. Check out their benchmark times when tested with Unreal Engine 4!
From Microsoft's Official Announcement -
Happy Developing!
Chance
Microsoft has heard your requests for better performance in Visual Studio when using it with Unreal Engine 4, and good news! Massive enhancements are now live with Visual Studio’s Fall Update CTP1, bringing extreme relief to processing times for initial solution parsing, automatic solution rescanning, and forced solution rescanning. Check out their benchmark times when tested with Unreal Engine 4!
From Microsoft's Official Announcement -
Hello C++ World!
My name is Gabriel Ha; I’m a program manager on the Visual C++ team, and from everyone who worked to bring the following improvements to you, we are super excited to share the good news and look forward to hearing back on your experience!
Some of you out there, especially those of you who frequently work with large codebases, might have seen this prompt at times while performing a basic browsing operation like Go To Definition or Find All References:

This prompt blocks you from performing those operations, sometimes for more than 5 minutes! The reason this comes up is because we need to scan your solution to make sure database entries are fresh and updated (so that those operations perform correctly). This scanning occurs under three circumstances: when you first load the solution, on its own every hour, and when you force a Rescan Solution.
Well, with today’s release of Visual Studio 2013 Update 4 CTP 1, you can enjoy huge improvements to this workflow! Check out the numbers for yourself, which we ran on a partner’s codebase (Unreal Engine 4):

And be on the lookout for further improvements we’re planning to make, like unblocking you entirely from performing browsing operations! For more information on this issue, what we did, how we did it, and who did it, be sure to check out this video where you’ll also learn more information on this issue, what we did for improvements, how we did them, and who worked on them!
Read about the new features and bug fixes in the Visual Studio 2013 Update 4 KB article and ALM team blog post
My name is Gabriel Ha; I’m a program manager on the Visual C++ team, and from everyone who worked to bring the following improvements to you, we are super excited to share the good news and look forward to hearing back on your experience!
Some of you out there, especially those of you who frequently work with large codebases, might have seen this prompt at times while performing a basic browsing operation like Go To Definition or Find All References:
This prompt blocks you from performing those operations, sometimes for more than 5 minutes! The reason this comes up is because we need to scan your solution to make sure database entries are fresh and updated (so that those operations perform correctly). This scanning occurs under three circumstances: when you first load the solution, on its own every hour, and when you force a Rescan Solution.
Well, with today’s release of Visual Studio 2013 Update 4 CTP 1, you can enjoy huge improvements to this workflow! Check out the numbers for yourself, which we ran on a partner’s codebase (Unreal Engine 4):
And be on the lookout for further improvements we’re planning to make, like unblocking you entirely from performing browsing operations! For more information on this issue, what we did, how we did it, and who did it, be sure to check out this video where you’ll also learn more information on this issue, what we did for improvements, how we did them, and who worked on them!
Read about the new features and bug fixes in the Visual Studio 2013 Update 4 KB article and ALM team blog post
Chance
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