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"Player Input and Pawns" tutorial mistake.

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    "Player Input and Pawns" tutorial mistake.

    Hi, there is a mistake in this tutorial: https://docs.unrealengine.com/en-US/.../PlayerInput/1
    in section where it says:
    UPROPERTY(EditAnywhere) USceneComponent* OurVisibleComponent; it should be:
    UPROPERTY(EditAnywhere) UStaticMeshComponent* OurVisibleComponent;
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