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Animation in C++?

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    Animation in C++?

    Hey guys,

    Are there any good resources for writing "Animation Blueprints" in C++? Although I've gotten the blueprint version to work, I do ultimately find it a pain to work with and would much rather write it natively. If anyone would be able to provide any resources, it would be a gigantic help!

    Writing Animation Blueprints in C++

    I have two relevant tutorials here!

    Writing custom logic for Animation BP in C++

    Making your own Animation BP Nodes (code might be a bit out dated but you get the idea)

    I personally do all my Anim BP event graph stuff in C++, except anim notifies, and then use the Anim Graph for all animation work

    This allows me to do fancy math calculations at high speeds in the C++ and pass the results to Anim BP via BP variables
    Last edited by Rama; 08-31-2014, 08:34 PM.
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      Interesting! But... Tutorials like the above should be given more attention and depth. In general I noticed that there is a lack of tutorials in c++ ue4 animation systems.