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    IDE for macOS

    Hello guys. What better IDE for C++ UE4 projects on macOS? I tried Xcode, but Xcode soooooo long "Indexing Processing". May be i can tweak this?
    P.S. Hardware: macbook Pro 2017 (with i7)

    #2
    Use Visual Studio Code

    https://www.youtube.com/results?sear...al+studio+code

    You need 4.18 or above if i remember correctly, then when install is complete, choose your editor in Editor Preferences->Source Code-> then change source code editor dropdown.

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      #3
      Originally posted by wozzag View Post
      Use Visual Studio Code

      https://www.youtube.com/results?sear...al+studio+code

      You need 4.18 or above if i remember correctly, then when install is complete, choose your editor in Editor Preferences->Source Code-> then change source code editor dropdown.
      Thx! I will try VSCode

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        #4
        Hello,

        I did as you explained and chose VSCode for UE4.20.2.
        But I have include path errors: "cannot open source file "InputCoreTypes.generated.h" (dependency of "GameFramework/Actor.h")"
        I read about fixing/adding some paths, but those are nested classes and when one is found, the other is missing and then you are lost.

        Any help on how I can fix this ?

        Thank you for your help

        Comment


          #5
          Originally posted by Poiipoii View Post
          Hello,

          I did as you explained and chose VSCode for UE4.20.2.
          But I have include path errors: "cannot open source file "InputCoreTypes.generated.h" (dependency of "GameFramework/Actor.h")"
          I read about fixing/adding some paths, but those are nested classes and when one is found, the other is missing and then you are lost.

          Any help on how I can fix this ?

          Thank you for your help
          Did you ever get this working PoiiPoii? I'm currently having the same issue. Thanks!

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