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Can't create C++ project

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  • replied
    Well, maybe I will choose this way...

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  • replied
    You can create Blueprint based project and add c++ classes into it later.

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  • replied
    That's no good news.. Is there a way to start from blueprint project? What I want is just to have more control over the program with programming, not just do visual clicking.

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  • replied
    Hmm, i deleted that same file, and rebuild successfully.

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  • replied
    Tried, but rebuild will end with the same error: That one missing file.

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  • replied
    And can you open MyProject in VS2017 and Ctrl+Alt+F7 to rebuild?

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  • replied
    All installed correctly... With 2015 i'm not sure If i ever had this version on my computer, but found something after Unity... So I uninstalled, also cleared registry... But still no change, there is obviously error with generating files, that mentioned not existing folder VS2015... If I try to rebuild, it will correctly locate everything..

    By default I had VS on C, but this disc is just small system SSD, so there is no much space to waste and after reinstall there was no choice, to install it on my main disc.

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  • replied
    You obviously tried verify our UE instalation, VS 2017 aswell, you never had VS 2015 and still can't create a project.
    Probably because you have those programs installed on F:\ and not on C:\ ??

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  • replied
    Yes, I opened Unreal Engine, and under New Project i selected C++ and created Basic Code template... That's all...

    Otherwise, even this still didn't help...

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  • replied
    Wierd.
    Is that a new project?

    Anyway, you can copy/paste there this to see if that helps

    [/Script/WindowsTargetPlatform.WindowsTargetSettings]
    Compiler=Default
    Last edited by Phantas; 08-24-2018, 02:43 PM.

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  • replied
    In DefaultEngine I have only:
    [URL]
    [/Script/HardwareTargeting.HardwareTargetingSettings]
    TargetedHardwareClass=Desktop
    DefaultGraphicsPerformance=Maximum


    The error message end with "does not exists."

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  • replied
    Can you show me the whole sentence? "Directory "~" does not ..." what else?

    OK, in the DefaultEngine.ini (F:\Osobní\Documenty\Unreal Projects\MyProject\Config) under the '[/Script/WindowsTargetPlatform.WindowsTargetSettings]'
    what is used as compiler? Anything else than 'Default'? VS2017 is default for UE 4.20.
    Last edited by Phantas; 08-24-2018, 12:50 PM.

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  • replied
    But this didn't help... Still stucked on the same error.

    When try to generate sources, I see there is some error with folder, that doesnt exist... And it's some folder in VS2015, isn't error here? I have on my computer VS2017 but apparantly it is try to use 2015.
    Attached Files
    Last edited by JayZet; 08-24-2018, 11:55 AM.

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  • replied
    Oh yea... Right click on the uproject in windows explorer... I was searching everywhere around Unreal Editor...

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  • replied
    The "MyProject2" Unreal Engine Project File is in the "F:\Osobní\Documenty\Unreal Projects\MyProject2" folder.
    Last edited by Phantas; 08-24-2018, 10:58 AM.

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