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engine replication broken

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    engine replication broken

    Guys i have a serious problem...
    My Networking doesn't work like it should i think..
    I can't add a simple component(empty but replicated) to a replicated actor
    it Disconnects all clients from server with

    Also i tested it in 4.19.4 and in 4.20. I can't add a simple replicated component.. How can i fix something like that ?

    I have no idea how to fix it.. is it even a problem with the engine?
    Help pls

    EDIT: that is the main problem for me
    Last edited by DerGaijin; 08-13-2018, 03:43 PM.

    I would re-think your approach. A 27K element array (even if it's just Integers) is ~100K. However if you start adding in just 10 players, each with that field, you're suddenly up to 1MB just for that one field.
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