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getting error when load uobject or actor that useing other asset in pak file

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    getting error when load uobject or actor that useing other asset in pak file

    When loading uobject asset that using other asset(in same pak) from mounted pak file. I got this error while i can still using this uobject to spawn the actor.
    and I got the same error when tried to loading actor that used other asset too.

    LogPakFile: Error: Attempted seek using thread-specific pak file reader on the wrong thread. Reader for thread 3656 used by thread 4028.
    LogPakFile: Error: Attempted serialize using thread-specific pak file reader on the wrong thread. Reader for thread 3656 used by thread 4028.

    I don't think i did something wrong when mounting pakfile and there isn't any error when load asset that dont use other asset.
    I didn't load other asset before loading this uobject. or I should do? I think when adding any asset to BP, UE4 will automaticaly load that asset for you.
    and I dont think loading asset manually is a good idea too.

    There isn't crash or bug. but when it is an error, I cannot be relieved.
    Dose someone knows how to fix this error?

    thank you

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