Hi, I have to link a Unity project with Unreal. Basically Unity project is supposed to give me input (in bool) according to which i will execute some events in Unreal project. Does anyone have any idea how to begin and implement this. An example provided will be greatly appreciated.
Also can someone tell me if i can use Kinect2 Xbox controller in Unreal?
Thanks
Also can someone tell me if i can use Kinect2 Xbox controller in Unreal?
Thanks

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