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LightBuilding from commandline in UE4.15 always fails.

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    LightBuilding from commandline in UE4.15 always fails.

    Hello,

    I'm trying to light build a scene from commandline in Unreal 4.15.3 using the following command:

    "D:\Program Files\Epic Games\UE_4.15\Engine\Binaries\Win64\UE4Editor-cmd.exe" "D:\Unreal Projects\LightBakeTest415\LightBakeTest415.uproject" -run=resavepackages -buildlighting -AllowCommandletRendering -MAP=Minimal_Default

    The error it gives me (see log) :
    Assertion failed: RenderTarget [File:\Build\++UE4+Release-4.15+Compile\Sync\Engine\Source\Runtime\Engine\Private\UserInterface\Canvas.cpp] [Line: 260]

    Does anyone have an idea of what I'm doing wrong?

    Thanks in advance!

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