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Tried to create management through explorer -everything "corrupted"?

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    Tried to create management through explorer -everything "corrupted"?

    Hi! I was told I could have my classes in categories by creating folders and drag&dropping them in those folders. Well, I did just that, reloaded the project, and was left with VS detecting only the ones in "utilities" folder. Well, I put them back where they were, and now none of them show up. This is getting a bit irritating, and I am about to recreate project and copy-paste the code from old classes to new ones, unless someone could tell me how to fix this mess?

    #2
    UE4 has rules about what can go where in order to support it's module system. You can read the details here: https://docs.unrealengine.com/latest...lay/index.html Looking at the UE4 source code is also instructive if you want to organize your code. Look at the Core and Engine modules.

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