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Basic Enemy AI in C++?

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    Basic Enemy AI in C++?

    Hey, guys. Using C++, does anybody know how to create a basic enemy AI for Unreal Engine 4? If so, it would be much obliged if you could show me how. Thanks in advance!

    #2
    AI in UE4 uses a data-driven behavior tree system, so while you could possibly manually create all those assets through C++ - it's far easier to just go through the editor.
    Able Ability System - A high performance, robust ability system for UE4. Now Available!

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