Login
Log in with
Search in titles only
Search in C++ Gameplay Programming only
Search
Advanced Search
Forums
New Topics
Today's Posts
Development Discussion
C++ Gameplay Programming
Announcement
Collapse
No announcement yet.
Cant implement anti heisen bug technology
Collapse
X
Collapse
Posts
Latest Activity
Search
Page
of
1
Filter
Time
All Time
Today
Last Week
Last Month
Show
All
Discussions only
Photos only
Videos only
Links only
Polls only
Events only
Filtered by:
Clear All
new posts
Previous
template
Next
krisgoku2
Veteran
Join Date:
Sep 2015
Posts:
534
#1
Cant implement anti heisen bug technology
04-09-2017, 02:40 PM
I get multiple errors saying put include file last or add the include to every file, anybody know of a remedy to fix this?
Zeblote
Elite
Join Date:
Mar 2014
Posts:
1313
#2
04-09-2017, 03:00 PM
If you have an
#include Blah.generated.h
in your header, it should be the last one. All the other includes need to go before it.
Comment
Post
Cancel
krisgoku2
Veteran
Join Date:
Sep 2015
Posts:
534
#3
04-09-2017, 03:26 PM
That's what I did didn't work I'm trying to include fpthreads something something. Due to my spawn actor going into a infinite loop I believe it may just be a stream error
Comment
Post
Cancel
krisgoku2
Veteran
Join Date:
Sep 2015
Posts:
534
#4
04-09-2017, 03:53 PM
Cancel that I have it working I knew it wasn't a heisen bug but why not check skills put to the test this is great
Comment
Post
Cancel
Previous
template
Next
Working...
Yes
No
OK
OK
Cancel
X
Comment