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Objects (Textures) in a path to an array?

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  • replied
    Thanks, I'll have to think of some other way of doing it. It can be done in code I'm sure.

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  • replied
    As far as i know, ryanjon is correct. I thought i saw a video from Rama showing and browsing folders in UE4 so he might be able to help you.

    https://wiki.unrealengine.com/File_M...iles,_and_More

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  • replied
    I dont think this is possible right now without maybe someone writing a plugin that does something like this.

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  • started a topic Objects (Textures) in a path to an array?

    Objects (Textures) in a path to an array?

    Hi, I've tried my luck on the answer hub but have had no answer yet.

    I want to be able to collect assets from a folder into an array which I can then use to switch textures on a material.

    My Textures folder has about 80 images in - I could painstakingly add each one to an array using defaults, but someone tell me there must be an easier way? - Surely this is what OOP is all about?

    I also have a folder full of static meshes which i'd like to be able to do something similar with.

    I'd be very grateful if someone cleverer than me could help out here.

    FYI - i've tried making an Object Library but (a) it still won't populate itself, and (b) if it could, I can't see how to copy the elements inside it to an array.

    Thanks Very Much in advance.

    Dan.
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